The Dark Is Sleepless

Developed with Unreal Engine 5 — an immersive survival horror game where darkness reigns supreme.

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Inside Development

How Far Along Is It

“The Dark is Sleepless” is set in a mysterious and sinister world where darkness reigns supreme. Players must navigate treacherous environments while evading terrifying creatures and uncovering the secrets hidden within the shadows. The numbers below are deliberately honest — this is where the game actually stands.

Done — finished and in useIn progress — actively being builtNot started — queued behind the prototype

Prototyping

0%

The current phase: getting a playable portion of the game standing before anything else.

The Foundation

The ground the game stands on — engine, hardware, and the plumbing behind it.

100%

Engine

0%

Hardware

0%

Source Control

0%

Storage

The Game Itself

Story, world, and the things that live in it.

0%

Base Story

10%

Initial Map

0%

Character Models

The Studio & Shipping

The people and the pipes that get the game to you.

1%

Staff

0%

Login Servers

0%

Network Coding

5%

Distribution Methods

0%

Profanity Warnings

This game will take a long time to develop since it’s just me, and as such, during the prototyping phase, i will be using assets from the unreal marketplace(providing Credit where it’s due), modify code to my needs until i have a playable portion of the game. i will then begin looking for artists, coders, and more to produce new models, assets, effects and better interactions. during the prototyping phase, yes, the playable area WILL be the essence of an asset flip, however, the production ready game will not include this.

Project Issues & Builds

Builds

No builds yet.

Issues

No open issues right now.